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1、 Version Control in Virtual ProductionA Field Guide on Branching Best Practices Perforce Software,Inc.All trademarks and registered trademarks are the property of their respective owners.(1020JB22)Version Control in Virtual Production2A Field Guide on Branching Best PracticesThis guide offers a brie
2、f overview of version control for the digital assets used in virtual production,as well as guidelines for setting up pre-vis workflows through branching in your version control tool,depending on the scale and needs of your projects.Table of ContentsIntroduction.3Version Control:An Essential Tool for
3、 Virtual Production Teams.3Branching in Version Control:A Primer.4Setting Up Perforce Helix Core.5Install&Configure Helix Core.5Understanding Depots and Helix Core Server Organization.5A Guide to Setting Up Streams.6What Sets Helix Core Streams Apart.6Terms to Know Before Choosing Your Branching Str
4、ategy.6What Not To Do:Streams By Department.7Branching Strategy 1:Single Development Stream.8Branching Strategy 2:Vendor/Client Streams.9Branching Strategy 3:Release Streams.10Branching Strategy 4:Advanced Setups:Virtual Streams,Components,and Shared Libraries .11Conclusion.12 Perforce Software,Inc.
5、All trademarks and registered trademarks are the property of their respective owners.(1020JB22)Version Control in Virtual Production3IntroductionInnovations in virtual production technology have been essential in creating todays most cutting-edge film and television productions.With real-time 3D eng
6、ines like Unreal Engine and Unity,teams in media&entertainment(M&E)create photorealistic virtual worlds and characters to be displayed in an LED volume on set.Then,the practical cameras on set are synced with virtual cameras in the game engine,so that the virtual scene moves as the cameras do,offeri