当前位置:首页 >英文主页 >中英对照 > 报告详情

TechUK:2024未来游戏与电子竞技技术:释放英国技术与创新潜力研究报告(英文版)(57页).pdf

上传人: Y**** 编号:618067 2024-12-30 57页 3.71MB

下载:

1、Gaming&Esports Technologies of the FutureUnleashing the Potential of UK Tech and InnovationA techUK reportContents2ContentsIntroduction 03Future Gaming and Esports Trends 06Recommendations for Government07Turning Trends into Leadership09Trend 1:Enhanced Gameplay and Personalisation11Trend 2:AI-Drive

2、n Content Creation15Trend 3:More Immersive Experiences20Trend 4:More Persistent and Connected Environments28Trend 5:Casual Gaming32Trend 6:Ownership and the Web3 Economy38Trend 7:Enhanced Broadcast and Viewing Technologies41Trend 8:Social Gaming and Esports45Conclusion543IntroductionIntroductionFrom

3、 truly immersive virtual worlds to AI-driven gaming analytics,the UK is leading on the development and application of many of these technologies.Notable successes include the development of the ZX Spectrum home computer,creation of global hit video games such as Grand Theft Auto and Lara Croft:Tomb

4、Raider,and introduction of the Esports BTEC qualification:the first internationally available qualification of its kind.1 The UK is also leading on the application of these technologies across non-game sectors.Notable examples of such cross-industry innovation spillovers include the use of game engi

5、nes to create state-of-the-art visual effects(VFX)for hit television shows and deployment The technologies that underpin gaming and Esports are transforming these industries before our very eyes.Artificial Intelligence(AI)is enabling players to customise their gaming experience like never before,imm

6、ersive technologies like Augmented and Virtual Reality(AR&VR)are revolutionising how fans participate in Esports events and paving the way for gaming in the metaverse,while Web3 technologies like blockchain are driving the creation of a virtual gaming economy in which for the first time players are

word格式文档无特别注明外均可编辑修改,预览文件经过压缩,下载原文更清晰!
三个皮匠报告文库所有资源均是客户上传分享,仅供网友学习交流,未经上传用户书面授权,请勿作商用。
本文主要讨论了未来游戏和电子竞技技术的发展趋势,并提出了英国如何利用其技术潜力在这些领域取得领导地位的建议。文章指出,全球游戏产业收入超过电影和音乐总和,预计到2026年,游戏玩家将达到38亿。英国视频游戏产业对经济的贡献超过60亿英镑,支持76,000个工作岗位。文章提出了八个技术趋势,包括增强游戏体验和个性化、AI驱动的内容创作、更沉浸式的体验、更持久和互联的环境、休闲游戏、所有权和Web3经济、增强的广播和观看技术以及社交游戏和电子竞技。针对政府,文章提出了六项建议,包括确保游戏在新现代产业战略中得到优先考虑,创建未来游戏和电子竞技战略,在未来的英国AI战略中明确关注AI在游戏中的应用,支持AR技术的采用,特别是游戏领域,通过改革规划系统加快数字基础设施的部署,考虑在在线安全沙盒中包括游戏和社会游戏作为重点领域。
游戏AI如何增强个性化体验? 游戏中的AR技术有何应用前景? 游戏产业如何利用Web3技术实现创新?
客服
商务合作
小程序
服务号
折叠