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1、Gaming&Esports Technologies of the FutureUnleashing the Potential of UK Tech and InnovationA techUK reportContents2ContentsIntroduction 03Future Gaming and Esports Trends 06Recommendations for Government07Turning Trends into Leadership09Trend 1:Enhanced Gameplay and Personalisation11Trend 2:AI-Drive
2、n Content Creation15Trend 3:More Immersive Experiences20Trend 4:More Persistent and Connected Environments28Trend 5:Casual Gaming32Trend 6:Ownership and the Web3 Economy38Trend 7:Enhanced Broadcast and Viewing Technologies41Trend 8:Social Gaming and Esports45Conclusion543IntroductionIntroductionFrom
3、 truly immersive virtual worlds to AI-driven gaming analytics,the UK is leading on the development and application of many of these technologies.Notable successes include the development of the ZX Spectrum home computer,creation of global hit video games such as Grand Theft Auto and Lara Croft:Tomb
4、Raider,and introduction of the Esports BTEC qualification:the first internationally available qualification of its kind.1 The UK is also leading on the application of these technologies across non-game sectors.Notable examples of such cross-industry innovation spillovers include the use of game engi
5、nes to create state-of-the-art visual effects(VFX)for hit television shows and deployment The technologies that underpin gaming and Esports are transforming these industries before our very eyes.Artificial Intelligence(AI)is enabling players to customise their gaming experience like never before,imm
6、ersive technologies like Augmented and Virtual Reality(AR&VR)are revolutionising how fans participate in Esports events and paving the way for gaming in the metaverse,while Web3 technologies like blockchain are driving the creation of a virtual gaming economy in which for the first time players are