Stream Hatchet:2022年第三季度视频游戏直播报告(英文版)(14页).pdf

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Stream Hatchet:2022年第三季度视频游戏直播报告(英文版)(14页).pdf

1、2022 THIRD QUARTER REPORTA SUBSIDIARY VIDEO GAME STREAMING TRENDSUPDATED 11/18ABOUT STREAM HATCHETS QUARTERLY REPORTStream Hatchets Quarterly Report is a culmination of the biggest trends,stories,and insights from the live streaming and video games industry for Q3 2022.Want to be among the first to

2、hear about future reports?Subscribe to our newsletter today!Stream Hatchet works with a consortium of industry-leading analysts and business leaders to understand key trends related to the impact of live streaming audiences on gaming creators,esports and the broader video games industry.Our latest q

3、uarterly report offers a detailed outlook into the past and current state of the live video game streaming market,and its relevance to the popularity of streaming platforms,game publisher IP,creators&esports.Key takeaways include:While video game live streaming is down from Q3 2021,viewership is sti

4、ll double pre-pandemic levels.Additionally,esports viewership is up 40%from Q3 last year;the industry has seen consistent growth over the last 4 years.Twitch still has a hold on the streaming landscape,but disruptor platforms like Afreeca and Steam are gaining traction in the esports streaming lands

5、cape.VTubing continues to grow in live streaming;50%of the top female streaming creators in Q3 were VTubers.The top 10 VTubers grew an average of 30%in Q3 compared to Q2.Gambling live streaming viewership on Twitch was at its peak in Q3 when the platform announced a ban on streaming unlicensed gambl

6、ing sites in the U.S.The ban went into effect in October,and Stream Hatchet will continue to monitor the impact into Q4.2REPORT BY/STREAM HATCHETEXECUTIVE SUMMARYA NOTE FROM EDUARD MONTSERRAT(CEO)“We hope you enjoy our Q3 2022 video game streaming insights report.This time we are changing up the for

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