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FICCI&安永:2024年印度媒体和娱乐产业创新趋势报告(中译版)(292页).pdf

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1、March 2024#ReinventIndias media&entertainment sector is innovating for the futureMedia&entertainmentAlia BhattActor,ProducerFORE3When the good folks from FICCI and EY asked me to do this foreword,I told them Im more about stories than about numbers.But when they shared some key numbers with me,an in

2、teresting story emerged.Indias media and entertainment industry tends to outpace the nations GDP growth.Last year,the industry grew over 8%,despite global headwinds.While traditional media,such as television and radio,continue to dominate the market reaching 800 and 400 million consumers respectivel

3、y,digital has truly caught up,recording a reach of 600 million.While print,with a reach of 300 million,and cinema with 100 million,may appear smaller,they continue to remain essential in shaping the future of the industry.What is clear from 2023 is that digital is not eating away share from the othe

4、r mediums but is additive to the industry.The reach of online news is higher than that of newspapers or news television.Digital video is now larger than television in certain areas of the country,with online sports setting global viewership records.And online entertainment platforms cater to audienc

5、e segments both from an original content perspective as well as for catch-up television.Yet,untapped opportunities abound.A third of India does not have a television,and over half do not yet use social media.90%of Indians do not visit cinemas,and only one in 10 Indian households has a wired broadban

6、d connection.The potential for growth is immense,and both digital and traditional media have significant headroom to scale in the years ahead.The numbers tell a story.And the world is sitting up and taking note of Indias amazing story.It is not a digital divide,but a digital multiplier!WORDMedia&ent

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本文主要讨论了印度媒体与娱乐行业的发展趋势。主要观点如下: 1. 2023年,印度媒体与娱乐行业总收入达到2.32万亿卢比,增长8.1%,尽管面临全球逆风。 2. 数字媒体增长最快,2023年达到654亿卢比,占总收入的28%。预计到2024年将超过电视成为最大细分市场。 3. 传统媒体如电视、印刷和广播虽然仍占主导地位,但增长放缓。电视广告收入下降6.5%,订阅收入增长2%。 4. 在线游戏增长22%,达到220亿卢比,成为第四大细分市场。电影增长14%,达到197亿卢比。 5. 预计到2026年,媒体与娱乐行业将增长763亿卢比,达到3.1万亿卢比,复合年增长率为10%。 6. 行业面临的主要挑战包括:数字鸿沟、内容创新、技术变革和监管环境。 7. 行业发展的关键趋势包括:无国界消费、体验为王、知识产权、跨平台指标、人工智能和设备屏幕。 8. 行业创新主题包括:多屏策略、OTT平台、内容创新、技术应用和商业模式。
印度媒体娱乐行业增长趋势如何? 数字媒体如何影响传统媒体? 印度媒体娱乐行业面临哪些挑战和机遇?
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