《VGI:2025年大型游戏引擎报告:自研引擎时代的终结(英文版)(25页).pdf》由会员分享,可在线阅读,更多相关《VGI:2025年大型游戏引擎报告:自研引擎时代的终结(英文版)(25页).pdf(25页珍藏版)》请在三个皮匠报告上搜索。
1、Contact:VGVGSupporting creativity through dataThe Big Game Engine Report of 2025The Big Game Engine Report of 2025End of the Era of In-House EnginesTable of ContentsState of Game EnginesDeep Dive Unreal EngineDeep Dive Smaller Public Engines5-713-1516-17Game Engine Market Share Trends8-122Game Engin
2、es Popularity by Genre18-19Game engines space has been changing rapidly with strong established public engines winning share from historically dominant custom game engines3Overview of the ReportOverview:This report explores the game engines used in games released on Steam over time.Summary Unity,Unr
3、eal Engine and custom game engines of large AAA studios continue to dominate the game engine market.However,the trends have been shifting significantly over the last 10 years,especially so in the last 5.Unreal Engine is quickly winning share from custom engines,becoming the go to game engine for man
4、y AAA studios.Unity has also started to see an impact as UE5 competes with Unity over simplicity and user experience,often becoming the preferred platform even among indie developers.Methodology The methodology relies on VGIs estimations and tagging of games against game engines.The final slides of
5、the report delve more into methodology.We capture game engine data for over 13,000 games on Steam.This report looks at 3 groups of game engines from the industry leaders to smaller open-source projects4Key Game Engines Covered in the ReportTier 1 Public EnginesTier 2 Public EnginesCustom In-House Ga
6、me EnginesUnreal Engine and Unity have been the dominant publicly available third-party game engines for a long timeOther third-party game engines have a significantly smaller market share,but are often used by indie developersIn-house engines are proprietary tools built by large developers for thei
7、r specific needsState of Game Engines5Over half of the games released in 2024 were made in Unity,but only 26%of the units sold as Unreal Engine and custom AAA engines dominate large games6Overview of Game Engine Popularity on Steam in 202451%28%5%4%10%2%26%31%41%1%1%0%Number of Games Released in 202
8、4 by Game EngineAll Units Sold in 2024by Game Engine1Notes:Data includes only games that have sold at least 1 000 units over their lifetime.Games with almost no sales would distort the picture1 Includes all units sold in 2024,including for games that were release pre-20242 Vast majority of“other”eng
9、ines are custom game engines built by large studios for internal purposes(eg Frostbite,RAGE,Creation Engine)Commentary:Unity is still the dominant game engine in terms of sheer volume of games being released on Steam However,in terms of actual units sold,both custom in-house engines as well as Unrea
10、l Engine beat Unity in 2024 Godot,RPG Maker,GameMaker and other similar public engines count for just over 10%of all games released,but barely 2%of the actual units sold on SteamUnreal EngineUnityGodotGameMakerOther2RenPySmaller games still skew heavily towards Unity while larger end of the market g
11、ets increasingly dominated by custom game engines7Game Engine Mix by Size of Games50%48%35%22%23%27%32%31%13%6%5%14%19%29%46%Tiny Games(Under 1k Units)Small Games(1k-100k Units)Medium Games(100k-1M Units)1%Large Games(1M+Units)UnityUnreal EngineGodot&GameMakerOtherAll Units Sold in 2024 by Game Engi
12、ne by Game SizeCommentary:Smaller games,especially indie titles,are more likely to be built in Unity.Godot and GameMaker also do relatively well in that space.Notably,Unity and Unreal Engine have strong presence in every size category of games.Larger game studios have built their internal engines fo
13、r over ten years and still continue to rely on them heavily.Game Engine Market Share Trends8Unity has been the preferred choice by over 50%of games made on Steam since 2021,but Unreal Engine,Godot and GameMaker have gained share9Game Engine Market Share on Steam Over Time-#of Games Released9%27%31%4
14、2%46%46%44%48%46%53%52%50%50%17%14%8%13%15%16%20%22%21%23%24%26%28%4%7%4%5%4%6%6%8%8%9%71%56%58%41%33%33%31%26%27%18%16%16%13%20122013201420152016201720182019202020212022202320244%4%3%Unreal EngineUnityGodot&GameMakerOtherCommentary:Over 70%of games released in 2012 were made with custom engines thi
15、s has declined to only 13%by 2024 Unreal Engine keeps winning market share year by year while Unity has seen a slight decline since 2021 Godot and GameMaker have also grown in the recent years,albeit mostly among smaller gamesNumber of Games Released by Year by Game EngineIn terms of units,custom en
16、gines still dominate,however,Unreal Engine 5 has had a very strong 2024 with more and more studios opting for UE5 instead10Game Engine Market Share on Steam Over Time-#of Units Sold12%15%15%18%19%20%25%27%27%27%26%13%14%16%22%20%19%15%17%19%19%31%74%69%66%59%60%60%59%55%53%52%42%20142015201620172018
17、2019202020212022202320242%1%2%2%1%1%1%1%1%1%2%Unreal EngineUnityGodot&GameMakerOtherCommentary:Custom game engines have been losing share year by year,with less than half of the units sold in 2024 coming from custom engines Unity and Unreal Engine had almost equal market shares up to Covid;Unity saw
18、 a big jump in 2020,but hasnt grown significantly since Unreal Engine lost share in 2020 as major Unreal projects were delayed during Covid and teams were preparing for UE5 to launch Ever since UE5,Unreal Engine has won back its lost share,culminating in a very strong 2024(some of the biggest games
19、of that year were built in Unreal Engine,such as Black Myth:Wukong)Number of Game Units Sold by Year by Game EngineCustom engines make up less than half of all units sold for the first timeVGI estimates that custom engines will continue to be swapped for Unreal Engine while Unity struggles to captur
20、e additional share11Game Engine Market Shares on Steam,2020,2024 and Estimated 203025%26%28%15%31%40%5%59%42%27%1%20202%20242030eOtherGodot&GameMakerUnreal EngineUnityUnity will continue to be challenged by Godot and GameMaker on the smaller games end and will struggle to win share from Unreal Engin
21、e.Still,capturing share from custom game engines will help Unity retain its positionGame Engine Share on Steam,by Units SoldMany studios have announced moving from custom engines to UE for some of their games in the recent years and we expect that trend to continueIt does not always make sense to sw
22、itch away from an in-house game engine,but there are many cases where a third-party engine can be beneficial12Rationales for and Against Moving Away From Custom Engines+Positives of a Public EngineImmediate start For a new studio,being able to start on“day one”rather than having to build your own en
23、gine is a huge advantageKnown quality Engines like UE with Nanite and Lumen are proven quality in terms of performance and graphical fidelity unlike a new in-house engineNo in-house maintenance Much cheaper than maintaining a custom engine of a similar qualityTalent pool&training Access to talent fr
24、om other companies who already know how to use a version of the engine.Public engines also have a tonne of documentation and training materials that dont always exist for in-house engines-Negatives of a Public EnginePrice increases Market dominance allows a few engines to dictate pricingCustomizatio
25、n requirement Many projects still require heavy modifications,limiting workload reductionCost of moving engines Studios with existing legacy engines and tenured employees require significant time investment to switchTailor-made Custom engines designed for a particular subgenre can allow creation of
26、completely unique approaches,giving them an edgeLack of control Reliance on another company and their roadmap for building out featuresDeep Dive Unreal Engine13New Unreal Engine version takes 3-4 years to feed through to game launches;UE5 is now maturing,having made up 72%of all UE projects in 20241
27、4Evolution of Unreal Engine Versions100%100%29%69%86%90%93%97%98%99%22%54%72%71%31%14%10%7%75%45%28%20122013201420152016201720183%20192%20201%20212%20221%20232024UE3UE4UE5Number of Games Released on Unreal Engine,by Year by UE VersionSome of the largest games of last year were built on Unreal Engine
28、,including a few of the surprise Indie hits15Adoption of Unreal Engine on Steam&ConsoleSatisfactoryReleased:8 Jun 2024Engine:UE5PalworldReleased:19 Jan 2024Engine:UE5Senuas Saga:Hellblade IIReleased:21 May 2024Engine:UE5Final Fantasy VII RebirthReleased:29 Feb 2024Engine:UE4Black Myth:WukongReleased
29、:20 Aug 2024Engine:UE5Manor LordsReleased:26 Apr 2024Engine:UE4S.T.A.L.K.E.R 2Released:20 Nov 2024Engine:UE5Tekken 8Released:25 Jan 2024Engine:UE5Deep Dive Smaller Public Engines16Godot has been the only smaller game engine that has seen significant growth over the last years(though still remaining
30、very small VS larger incumbents)17Small Public Game Engine Growth Over Time0M5M10M15M20142015201620172018201920202021202220232024+144%Over 2/3 of the growth since 2020 has been driven by GodotRenPyRPG MakerGameMakerGodotGame Engines Popularity by Genre18Game Engine mix varies widely by sub-genre hig
31、h graphics requirement games skew UE while strategy&sim skews Unity19Game Engine Mix by Sub-Genre of Games Units Sold in 20247%10%11%16%36%37%42%42%43%52%54%67%21%48%46%39%8%58%14%39%21%6%38%23%66%34%17%24%29%37%9%1%Action RPG0%Souls-like2%JRPG2%FPS0%Platformer0%4XRoguelike1%0%Open World Survival Cr
32、aftTurn-based0%City BuilderOtherGodotUnreal EngineUnityLearn More With VGI20This report created using only the data from the Video Game Insights.Visit the platform to dig into more details!What VGI Can OfferAnalyse WishlistsLook at Overlapping PlayersCompare Metrics Across GamesAssess Market TrendsD
33、eep Dive Into GenresUnderstand the AudienceExplore What We Can do For YouExplore What We Can do For You21Video game industry market data,competitive intelligence and player insights at your fingertipsJoin VGI Youre in Good CompanyJoin over 30,000 registered users large developers and publishers,cons
34、ulting firms and investment firmsMarket DataCompetitive IntelligencePlayer InsightsEmail us at:Try it for FreeTry it for Free22AppendixAppendix23Definitions and methodologyGlossaryTermsDefinitionsAA/AAA gamesLarge budget games developed by massive teams and companies.AAA game budgets are typically o
35、ver$100M to developCAGRCompound annual growth rateCCUConcurrent users active players in-gameFtPFree to play gamesFull Game RevenueRevenue from the direct sale of a game,excluding any DLC and MTX revenuesIAPIn-app purchasesIndie gamesGames developed by independent studios.This covers a large range of
36、 studios from 1 person hobby projects to larger studios of a few hundred employees,but budgets still fall far short of the AAA game levelsMTXMicrotransactionsUnit Sales EstimateUsing different estimation methods,including an algorithm based on our internal database of actual sales and the Boxleiter
37、method to get from Steam review numbers to estimated sales.Detailed overview of the method is highlighted in the section belowRevenue EstimateEstimated units sold multiplied by the price at the time.This is gross revenue,including the Steam cut,but adjusted for local currencies,returned products and
38、 discountsMore information:Definitions:https:/ DisclaimerLegal Stuff.Well Keep It BriefVideo Game Insights(VGI)is in no way affiliated with Steam or Valve.All data provided in this report is freely available and can be shared without any restrictions.All data provided in this report is based on esti
39、mates and should be considered as such.VGI uses third-party suppliers and applications,often internet enabled.VG Insights can therefore not guarantee the accuracy of all data coming from third parties.This might be due to mis-tagging or mis-reporting of data and VG Insights will adjust and fix the issues when highlighted to us.Limitation of liabilityVGI hereby declines any and all liability for damage,consequential loss and/or indirect loss owing to the use of VG Insights data and services.25